No Rest for the Wicked, from the creators of Oni has a higher purpose.

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No Rest for the Wicked


No Rest for the Wicked is an action role-playing game (ARPG) that arrived April 18 to capture, retain, and engage players who were able to try it out in Early Access. We tried it in the early version and it took our breath away. At this level of early access, the stakes are already very high and it is predicted to be one of the games of the year. The title includes brutal combat, a richly detailed world, item creation, and a customization system that allows your character to create unique weapons and shelters.

There is no rest for the wicked, it starts with catching everyone who tries

Moon Studios has put years of experience into the industry and come up with one of the games of the year. A game worth using a controller if you’re going to play it on PC as it comes with a mouse and keyboard. That speaks to the depth of the game system and the strategy you need to follow to survive. Its isometric view is reminiscent of genre classics like Diablo, which means it has all the positive connotations.

We are facing one of the most careful games in terms of vision, light, perspective and above all, depth of field. The colors, the environments, the different combinations, you want to explore everything. Battles are final, meaning that enemies will no longer appear in areas you’ve cleared, which is an incentive to calmly search for treasures and appreciate your surroundings when you want to revisit those areas. Because the game invites you to do it, to appreciate it.

As for the gameplay, the commitment to the equipment is the foundation you have to rely on. No matter your class, if you want to raise your level, arm yourself to the teeth. But beware, weapons, shields and more have expiration dates. The more you use them, the more tired they become. They grind their teeth. They rust. They keep getting worse. This forces the players to find ways to improve the team and also to change as they progress through the story. As with every game of the genre, the enemies will increase.

Take out the hammer to build stairs, furniture and bridges

And this is where the amazingness of the game comes in and the breath of fresh air that has been lost in the genre. Especially when we visit cities and villages, the purchase and sale of weapons and adventure equipment is very important. To do this, you have to accumulate profits, because without currency there is no exchange of value. Carpenter mode comes into play. How you read it. You have to make street furniture and that means you can earn money to continue collecting tools to promote. That is, build bridges, elevators, stairs and so on.

Being a good carpenter will lead you home. Because this is another purpose, building a house and making furniture. But to get there, you need to gather resources. Like life itself. This fact is appreciated, because it gives depth to farming and exploration, there are many holes to reach a good level and find an expensive chest.

No Rest for the Wicked is an action role-playing game (ARPG) that arrived April 18 to capture, retain, and engage players who were able to try it out in Early Access.

Sacramento needs to grow and so should you, so the city is a great base to start with. Doing side missions, hunting missions, and more will help you progress as you climb the expansive map. The learning curve is based on knowing how to get to different places, and you end up building a bridge, finding passages in rivers or seeing how some rocks have suspicious indentations.

We must remember that it is in the 1.0 state, that is, there is a lot of room for improvement. His debut has been very well received and one can only hope it gets better. The good thing is that it already looks fantastic and will enrich the future of a game we need to sink our teeth into as soon as possible.

Just born and the world you want to explore

No Rest for the Wicked features a deep plot that is as beautiful as an oil painting, supported by a rich cast of characters, all wrapped in Moon Studio’s signature visual style. Game Moon Studio’s bold foray into the ARPG genre follows the successful release of two critically acclaimed and multi-award winning games: Ori and the Blind Forest and Ori and the Wisps of the Wisps.

“No Rest for the Wicked has been a wild ride for all of us at Moon Studios, and we’re thrilled to finally be able to share it with the world through our Early Access release,” said Co-Founder and Creative Director Thomas Mahler. We want to push the boundaries of the genre and provide players with an unforgettable experience. Without Rest For Evil, we’re not making another action RPG, but our goal is to redefine the genre and create something truly unique and unforgettable. “We’re pushing boundaries and challenging ourselves to have an experience like no other.”

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An authentic battle system for villains from Restless Moon Studios redefines the art of combat. With no respite for villains, combat is dynamic and direct, allowing even the most skilled players to deliver visceral hits and deadly moves. This innovative system promises to give players a very rewarding gaming experience, setting itself apart from the usual isometric ARPGs by emphasizing skill and timing over simple button mashing.

Combat also serves as an incentive for players to forge a unique class identity. Each weapon has its own set of moves and can be customized with runes, upgrades and more. Players are not limited by rigid class structures, but are given the freedom to customize their character with a variety of equipment, upgrades, enhancements, and special abilities.

Game of the Year, Games, No Rest for the Wicked, Oni, Role-Playing

“Over the past six years, we’ve poured our hearts and souls into creating a next-generation ARPG experience,” said Gennady Korol, Founder, Chief Technology and Product Officer, Moon Studios. . “Early access to No Rest for the Wicked is a huge achievement for our team and marks a new chapter in our company’s history on the road to final version 1.0. We love seeing everyone’s feedback and are committed to this project for the long haul. Our team carefully reviews and studies player feedback as we continue to expand, refine, and perfect the game.

The art direction for the villains is relentless and the stealth combat is enhanced by a dark and mature narrative. In the year With the death of King Harold Boleyn in 841, the kingdom experienced upheaval, leading to deadly conflict as an initially peaceful transition descended into chaos. In the midst of this political turmoil, a deadly plague has resurfaced on the remote island of Sacra, ravaging the land and its inhabitants. Players plunge into the fray, wielding their weapons against fantastic beasts and invading forces of the kingdom, navigating a chaotic atmosphere where every decision is thrown into chaos.

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“What Moon Studios has achieved with Early Access to No Rest for the Wicked is truly remarkable, demonstrating artistic and technical excellence,” said Paul Berry, executive producer of No Rest of the Wicked. “Private Division is thrilled to partner with the talented team at Moon Studios to continue the innovation of the ARPG genre and begin the exciting journey of this game.”

No Rest for the Wicked is gearing up to receive major content expansions ahead of its final version 1.0 release. The first update introduces an innovative multiplayer experience that allows players to form teams and compete against each other in PvP combat. The second update introduces a huge expansion to the game world, with new enemies and stories, and a lot more new content. Stay tuned as No Rest for the Wicked continues to expand with exciting updates on the horizon.

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No Rest for the Wicked is in Early Access this past Friday, April 18th, 2024 on Steam. A full release on PlayStation 5, Xbox Series X|S and PC is planned for some time after this stage of development. For more information on No Rest For The Wicked, subscribe on YouTube, follow us on X, become a fan on Facebook or Instagram, and visit www.NoRestForTheWicked.com.

A private division, of Take-Two Interactive Software Inc. (NASDAQ: TTWO) publishing imprint with Moon Studios, is proud to announce that No Rest for the Wicked is now available in Early Access on PC (via Steam). Entry price is €35.99* on both Steam and the individual store.

No Rest for the Wicked can be streamed via NVIDIA’s GeForce NOW cloud gaming service (separate subscription required), allowing gamers to quickly access the performance offered by this platform on PC, Mac, SHIELD TV, iOS and Android devices and even more. Chromebook is supported without needing to download anything.

*The special launch price of No Rest for Wicked is valid until May 2, 2024 at 18:00 CEST, after which the retail price will increase to $39.99. All prices are based on the individual unit’s recommended retail price. Actual sales price may vary. Check prices and sales conditions at your local store.