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The iconic DC screenwriter guarantees that the development team has made all the efforts to make Wonder Woman’s video game a reference
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A Wonder Woman game with epic potential
Simone, who collaborated as a consultant in the development of the game, said his sadness for the cancellation, stating that the Monolith Productions team had worked Passion and dedication To make this game a reference within the Open World genre.
“It was a dream that became reality”Simone said. “Wonder Woman had a dream team that put her soul on the project. They did everything possible to be impregnated with the tradition of DC and the essence of heroin.
Although it has never been material from the game to the public, the writer stressed that the title was “Beautiful and expansive”An open world that aspired to capture the entire essence of the Amazon of Themycira.
A titanic effort that has not seen the light
The cancellation of Wonder Woman He arrives in a difficult moment for Warner Bros., who recently closed Monolith Productions, WB San Diego and Player First Games, the study behind Multiversus. According to a relationship of BloombergThe title addressed Technological problems and leadership challengesalthough the company had already invested more than 100 million dollars In its development.
Even like that, Simone clarified that the team has done everything possible Create a definitive experience From Wonder Woman: “I don’t know if I have ever worked with a team that worried so much about making the final product perfect.”
Wonder Woman deserved her great open world game
Despite Wonder Woman eg One of the most important heroines of pop cultureHis presence in video games was limited compared to other DC characters such as Batman or Superman. While the saga Arkham has revolutionized the genre of superhero games e Spider-man He has collected enormous success in PlayStation, Diana Prince still does not make a solo title that does justice to her inheritance. The cancellation of this ambitious game leaves fans the feeling of a lost opportunity, above all because the potential was there to be offered An epic experience in Themycira.
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The game promised to use the system Nemesismade popular in Shadow of MordorTo make the enemies remind the previous meetings with heroin. This mechanic adapts perfectly to the universe of Wonder WomanSince it would have allowed to create unique rivalries with gods, warriors and classic bad people of their mythology.
An uncertain future for DC in video games
The most surprising thing of this cancellation is that only a few months ago, the CEO of Warner Bros. Discovery, David ZaslavHe said the company was focusing his efforts on his “main franchise“, In particular, mentioning DC. However, the cancellation of this title and the closure of monoliths, responsible for the acclaimed saga Middle-Earth: Shadow of MordorThis statement seems to contradict.
Simone concluded his message with words of encouragement for the development team: “Sometimes you give everything and it doesn’t work. But I know that someone will take them and will establish a new standard in the sector.
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The cancellation of Wonder Woman Leaves a void in the panorama of superhero video games, especially in a market dominated by characters such as Batman y Spider-Man. Will Warner Bros. dare to give a new opportunity in the future? Only time will say it.