

I interactive leaves behind the clichés of the British agent to explore who James Bond was before the tuxedo and Martini

A Leap Pretes of Ser Bond
I interactive, known for its acclaimed saga Hitman, I just didn’t want to recreate a famous face or repeat a known formula. “We would never have made a cinematographic adaptation,” insists Abrak. “We wanted to leave our mark in history and in the creative process.”
For the study, The interest is to explore the emotional journey of a young man who is not yet an agent 007Before elegant impossible costumes and gadgets.
Citing Martin Eborg, narrative and cinematographic director of the project: “Everyone knows how Bond takes their drink, how you have seen or what guides. This becomes very fast. If you want to tell a story that connects emotionally, it’s not enough. “In his place, I opted for A narrative that builds the character from scratchShowing the process of how a common man becomes the most famous spy in the world.
An original story by James Bond
By interactive, this approach was almost inevitable. The universe of Bond – with his Decades of films, novels and reinterpretations according to the actor– He offered the perfect opportunity to innovate. “We have all that legacy, which invites us to find our version,” explains Eborg. “We never had to ask if we were going well.”
The new bond has a young face: Patrik Gibsonactor of Dexter: new bloodThe protagonist will play. According to the team, His status that arrived perfectly reflects the spirit of this story: an inexperienced, vulnerable and formation agent. 007: first light It is inspired by all the previous material – from Fleming to Craig – but without copying anyone.
Abrak defines it as “A story that could exist inside the bond canon, but had a new voice”. This vision tries to connect both the classic fans and the new players who have never felt identified with the most traditional bond.

A challenge for nothing small
The challenge, of course, is capital. I interactive faces the legacy of Goldeneye 007, One of the most iconic games in history. Abrak himself recognizes: “Everyone knows it GoldeneyeIt is legendary. Our goal is to create a title that can be up to par, even if it is very different from Hitman. “
And that difference seems to be exactly its greatest strength. While Hitman Has always revolved around the meticulous murder and disguise, The first light will focus on the construction of the mythin the identity and in the first missions that defined the future agent.
A new face for a legend of espionage
In this reinvention, Patrik Gibson brings freshness and vulnerability to the characterBy removing from the stereotype of the perfect and charismatic agent that we all know. His version of Bond is not yet the elegant icon Mi6, but A man in conflict with his duty and his moralitywhich hardly begins to understand the weight of his name in the code. I Interactive opted for an emotionally richer interpretation, in which errors, doubts and losses play an important role such as action or intrigue.
In addition, the Danish study clarified this The first light will not be a Hitman cloneDespite the sharing of creative DNA. Although it maintains the stealth and strategic planning, history will focus more on the consequences of the protagonist’s decisions. It will be a transformation journeyNot just a parade of spectacular missions or impossible gadgets.
In a more personal tone and a cinematographic narrative, I want Break with the cold and distant image of the lightBy presenting a human bond, which doubts, which fails, which does not yet know if it is ready to be a hero.

At a time when franchises try to reinvent themselves, 007: first light point to Redefine the essence of James Bond in the world of video game. It is not about how his Martini agitates, but Because he decided to raise him for the first time.