Indiana Jones and the Great Circle is a puzzle lover’s dream, offering puzzles big and small, simple and complex. Some of them may scratch your head, while others may seem deceptively simple. One particular puzzle that requires players to figure out how a 1937 cipher table works can make a player want to tear their hair out. Puzzle players never want to give in and look for a guide, but sometimes progress is necessary, and there’s no shame in that.
The Captain’s Gate Code seems simple enough until a player realizes that they aren’t really an expert at using a cipher table. Taking place inside the wrecked Nazi warship, KMS Kummetz, which somehow ended up crashed into the side of the Himalayas, Indy and Gina must explore the boat in search of clues and the next piece of the Grand Circle. Eventually, players will find themselves in a small conference room with dead and frozen Nazis and a handful of clues to solve the puzzle.
How to solve the Captain’s Cipher Table
A note left by the captain suggests he locked himself in a room protected by a code-locked door
Entering the room with the puzzle immediately introduces players to scattered clues and fills them with confidence that this puzzle will be quite easy. Until they actually hit the cipher table. No, most players don’t know how an outdated decryption device works, and now it will drive them crazy. But here’s how players can maintain their sanity.
There is a captain’s note on the conference table indicating the code needed for the cipher table.as well as two clipboards containing code tables. The four cipher table disks will be scattered on the floor below and the door will have a four-digit lock code. Once all the necessary documents and information have been gathered, it’s time to decipher.
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The Captain’s Remaining Code Is What Will Trip Players
A sheet of paper will have three scribbled codes: Don’t worry; it’s not a mistake – and current code: JÖGM. When players go to the cipher table and place the discs, they will find that they all have specific letters on them and must be reversed until the code can be entered in the correct order. Just swap until the disks are in the right place and turn them until JÖGM is writtenand let Indy close the cipher table, displaying the code where the cipher table arrows point.
This is where it gets confusing. Even if you appear to enter the correct code, nothing will happen. Indy doesn’t even let go of the cipher table, and when he does, it will reopen. This will lead players to believe they entered the wrong code – even scanning both clipboards for that particular code and coming up empty – but don’t worry, that’s not the case. Cipher tables are indirect in their decryption; The code players are looking for is the one that appears under JÖGM. Below JÖGM, still aligned with the arrows of the cipher table, will be BLUT..
Now, players can look at the code table clipboard – the one on the conference table – and find the door code corresponding to BLUT. The code is 3666. Enter the code into the door and it will unlock. Puzzle solved, no thanks to Gina pacing back and forth in front of Indiana while trying to decipher it.