

An unexpected turning point connects two of the most iconic bad bad guys in the solid metal saga

An idea that breaks everything
The idea is simple as devastating: what if both were united by a family bond? The hypothesis supports him Psycho Mantis would be Sirrow’s sonwhich surprisingly adapted to the recurring themes of the saga created by Hideo Kojima: the inheritance, the family and the weight of the past.
Who has played Snakes eaten It will remember the disturbing “battle” against pain, in which the player had to walk among the ghosts of all the enemies eliminated during the adventure. The same mechanics – use victims fallen as psychological punishment – also appears in the iconic struggle against Psycho mantis In the first Solid metal. Two bad guys with psychic powers, two parallel scenes and the same narrative resource: the trauma of a weapon.
From that coincidence, fans have started to tie the ends. The background of Psycho Mantis adapts to the temporal line of the Cold War and places it as a descendant of a Soviet agent with supernatural skills. And nobody adapts better in that description than pain.
What problems does this theory solve?
The fascinating thing of this hypothesis is that it is not limited to the launch of a coincidence in the air: Response to several loose cabos. For example, in Metal Gear Solid V: The Phantom Pain The enigmatic Trunej Rebenok appears, whose name means “third child”. For years, fans have wondered why Kojima used that title to refer to Psycho Mantis. If I were really the son of Sirrow, the nickname would have done all the meaning: first ocelot, then naked snake as the “adoptive son” of the boss and finally Mantis as the “third child” of that crooked dynasty.

Another intriguing detail is in Solid of metal gear 4When the spirit of Psycho Mantis is expelled from the pain itself. The scene has always been perceived as a strange, almost arbitrary cameo. But under the goal of this theory, it acquires a new emotional weight: A father who stops his son, also from the afterlife.
The importance of inheritance in the saga
Hideo Kojima has always played with the concept of inheritance and inheritance, both genetic and ideological. The saga of Clonic snakes It is the most obvious test, but it is not the only one. Ocelot, biological son of the head and pain, is another reflection of how the characters drag the shadow of their parents.
If we add to Psycho Mantis to this equation, the saga strengthens its central axis: children who try to escape from the fate of their parents and end up being trapped. This reinterpretation would also give a poetic balance to franchise, creating a triangle of “brothers” – Belot, Snake and Mantis – which represent different ways of loading with the past.
Are there holes in the time line?
Of course, not everything adapts perfectly. The pain dies in 1962, while Psycho Mantis should be born in the 70s. The delay is evident, but not impossible within a universe in which the characters return from the dead, clones soldiers and manipulate the narrative time without shame. As many fans would say: If Kojima wanted, I would find a way to justify it.
In the same way, Mantis’s biography to his father died in the fire that he himself caused a child. But if something has taught us the saga is that death is never definitive Metal gear.

Dignal de Who of the United Nations
In the end, the theory not only adds the drama to history, but It fully adapts to the philosophy of the saga: broken relationships, generations addressed and family secrets that come to light at the worst moment. It may never be officially confirmed, but as for so many other speculations of Metal Gear, its value is not to be canonical, but in the enrichment of the experience of the players.
And perhaps, when we cross again with pain in the remake, many do not see it only as a spectrum of the past, but like the echo of a father who left more shadows than he imagined.