Home Video Games The Final Fantasy VII remake unleashes the controversy with its new Trap mode: “This is sacrilege!”

The Final Fantasy VII remake unleashes the controversy with its new Trap mode: “This is sacrilege!”

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The Final Fantasy VII remake unleashes the controversy with its new Trap mode: “This is sacrilege!”


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Square Enix divides the fans with the simplified progression function, which allows you to overcome the remake Final Fantasy VII almost effortlessly

For years, the saga Final Fantasy VII It was almost sacred for millions of players. Therefore, when ENIX Square announced it remake I would receive a Official trans modeThe networks burned. The new function, called Simplified progressionwill allow you to play with Infinite life, maximum damage and accelerated experienceAnd even complete the title in less than eight hours. But the most surprising thing is that the idea generated debate within the Japanese study itself.

Him Co-director Naoki Hamaguchi He went to defend his decision with a phrase that divided the community: “The player should have the freedom to decide how to interact with the content.“A statement that many fans have received with applause … and others with indignation.

Trap mode in the Final Fantasy VII remake

As Hamaguchi explained in an interview with Automaton, Simplified progression Can be activated from the options menu e You will have no restrictions. Players can maintain HP al Máximoinflict constant damage to the highest level Or increase the gain of experience to advance quickly through history.

Final Fantasy, Final Fantasy VII, Remake Final Fantasy VIIFinal Fantasy, Final Fantasy VII, Remake Final Fantasy VII

In the director’s words, this mode does not try to break the balance of the game, but “Give users the opportunity to enjoy their way”. However, even within the development team, not everyone is convinced. “Of course, when we announced the functions, we receive answers such as” This is a sacrilege, “Hamaguchi admitted.” There are also those who feel so within the team. But if nobody takes the step, he will never happen. “

A debate between nostalgia and accessibility

The announcement has resumed an old discussion: should games offer simpler ways to go on or maintain their original difficulty as part of the experience? For many veterans of the saga, Part of the charm of Final Fantasy VII I was in his Challenge, your exploration and your learning curve.

However, Hamaguchi underlines that the current goal is to expand the public and adapt to the times: “With today’s digital entertainment, The player must have the opportunity to decide how to play. In a market where the lack of time affects many, this function could attract those who want to enjoy the story without going on fighting.

In fact, the director was empathic with those who can barely play between work and responsibility: “The same thing happens to me. I like to try many games to keep up, but I don’t have time, so sometimes I would like to have access to purification functions to advance more”.

Final Fantasy, Final Fantasy VII, Remake Final Fantasy VIIFinal Fantasy, Final Fantasy VII, Remake Final Fantasy VII

Of challenge to personal experience

Hamaguchi says it with Simplified progression It can be completed Remake Final Fantasy VII In About seven or eight hours If kinematics jump. An idea unthinkable for the most purist fans, who affectionately remember their first dozen games of hours.

Anyway, The function will be totally optionalAnd the director insists that the whole experience is still ideal: “I would prefer that players live the complete story, but I understand that everyone has their way of enjoying them”.

In other words, Remake Final Fantasy VII Opens that of the types of public: The nostalgic in search of classical experience y The new players who only want to relaunch the story without stress.

Where does the future of the saga go?

This update will arrive January 2026coinciding with the versions for Nintendo Switch 2 y xbox series x/sIn addition to updating the current editions of Ps5 y pc. Square Enix explained that his intention is to maintain Remake I live until the arrival of the next delivery of the project, Final Fantasy VII Rebirth.

Final Fantasy, Final Fantasy VII, Remake Final Fantasy VIIFinal Fantasy, Final Fantasy VII, Remake Final Fantasy VII

The movement is part of a growing trend in the world of video game: the search for greater accessibility and freedom of choice. Recent titles such as Ring Elden or Hades II They explored simple ways or help to expand their area without losing identity. In this context, the trap mode Remake Final Fantasy VII It seems a logical evolution, although not everyone is willing to accept it.

Between heresy and innovation

In the networks, the reactions have not been foreseen. Some consider it to Quijía who profane one of the most iconic JRPGs in historywhile others celebrate it Square Enix finally think about players with less time.

The truth is that this decision clarifies something clear: the industry no longer measures the value of a game only for its difficulty, but from The freedom offered to the user. In the words of Hamaguchi himself, “If we don’t innovate, we are left behind.”

And although many porists plant “This is sacrilege!”, Perhaps the true spirit of Final Fantasy It has always been evolve.

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