
While computer equipment is improving and the barrier between false visuals and reality slowly crosses, video game developers have an unrivaled freedom to create worlds that tell their story. The era of 16 -bit characters and 3D models in blocks is finished, unless it is the specific style that people are looking for.
Some developers perfectly use this freedom, creating worlds that burst out of character, serving as living parameters that improve the story. Over the past decade, a game has done this better than any other, with its aesthetics to give a new example of excellence that the competition will find it difficult to achieve.
Persona 5 The presentation of Royal was vital for his success
Persona 5 and its improved remaster, Person 5 Royalused all aspects of their aesthetics to help their history. In this world, the life of ordinary people is ruined by the ambitions and greed of others. A group of secondary students has the power to stop this, gaining the ability to enter the metavese: a place in the mind itself, where thoughts and emotions have power.
These children face the coat of ghost core thieves, capable of hiding their identity with flashy costumes during the metarers. Here, they can appeal to the power of the character, magic spirits who reflect their personality, granting them magical powers they can use to defeat the beings of mythology that roam the hearts of bad men.
Neither the monsters nor the spells of Person 5 Royal are from the series, the majority of them being delicacors Shin Megami Tensei franchise. Persona 5 Successful transplants in its magnificent world, making their supernatural flavor feel a natural part of the world.
THE Character The series likes to match the bright and impetuous colors of the supernatural aspects of their worlds against the dull normality of daily life. In Persona 3It was midnight blue, in Persona 4 It was bright yellow when he Persona 5It was a neon scarlet. This red takes place throughout the game, being the color associated with the danger and the warning, amounts to the theme of playing thieves performing dangerous burglaries.
Persona 5is unique aesthetic was so effective that he even inspired the user interface Super Smash Bros. UltimateWith Masahiro Sakurai citing the game as an influence. This is perhaps the reason why Joker made his way in the game as a DLC fighter, finally bringing the Shin Megami Tensei / Persona Series in the biggest game crossroads of everyone.
THE Final Fantasy The series is easily the JRPG franchise with the most advanced visuals of any generation. Square Enix went beyond each entry, ensuring that they seem incredible. The problem is that people are not as impressed by the flashy visuals as before, because everyone has taken into account that no quantity of tracing of rays or high fractures can make a bad game good.
Persona 5 might not be as advanced as the last Final Fantasy Titles, but it’s a much better game because of his knowledge. This crimson style jazz / punk / art vomit perfectly captures this Persona 5 is roughly. Final Fantasy 16 It could have been a graphic showcase, but its medieval world stained with mud did not do much to arouse the interest of the public of the game, because there was nothing behind the visuals.
The soundtrack inspired by the jazz of Persona 5 animated its gameplay
THE Character Games starting with Persona 3 Have excellent soundtracks, with memorable tracks running everywhere. Persona 5 Going this to the next level, with songs like “Last Surprise”, “Rivers in the Desert” and “Beneath The Mask” being among the best in the series. The music was so strong that Persona 5The soundtrack of the soundtrack has actually received a Grammy nomination.
“Last surprise” is the generic battle theme of the game, and it is one of the best of all time in a JRPG. Part of what makes her work is the way she binds to the battle system at the rapid rhythm, the fascinating opening bars never becoming dull or repetitive, and perfectly meaning that things have become serious. Fights Persona 5 are extremely fast, with most generic enemies who descend into a tour or two combat. This generally coincides with the fact that the song launches in overdrive and ends with the screen points / experienced articles, because Joker is seen running just after the end of the fight.
“Under the mask” is one of the largest tracks of Persona 5 Soundtrack, but it is often overshadowed by the “last surprise” more explosive and “rivers in the desert”. This song perfectly captures the feeling of a slow rainy day, spending time with friends, doing nothing at all. This is the kind of timeless moment that is engraved in memory, with the details lost in time.
These combined elements concern the correspondence of the theme that the game operates. Person 5 Royal Did not play a party of adventurers who club of enemies to death with their massive swords before returning to the king for a reward: they are thieves. Ghost thieves sneak around secure installations, using the environment to their advantage and reducing enemies until they are in the ideal position to do so.
The soundtrack and the fast rhythm battle system, combined with the incredible user interface, all worked together to allow Person 5 Royal To achieve something that few games had done before: to make JRPG battles fun. Many JRPGs focus on figures, with a progressive version to increase them by acquiring better equipment. Just through the Person 5 Royal Dungeons is a pleasant experience, because players gradually unlock new routes around the world of the game, gradually suppressing its guards and steering wheel from the booty.
Persona 5 succeeds when other JRPG fail
The greatest fault of Shin Megami Tensei The franchise is that its world and its characters can be quite dry. What takes the front of the stage is a world defeated by a massive religious event, not interpersonal relationships. Indeed, one of the greatest changes to Shin Megami Tensei 5: revenge is that he expanded the NPCs, giving them scenarios and motivations that clashed with the protagonist, something wrong in the original.
A reason why the persona The games have been connected with the fans, it is that they make characters the focal point, in particular by linking them to gameplay mechanisms. The player not only has the opportunity to create links with his party members, but with many people they meet, ranging from young to old, and all have great stories to tell.
Persona 5 Took things at another level, many party members being linked to the theme of the history of people in power by abusing those who are below. By joining the thieves of ghost hearts, they unlock their character, each acting as a representation of their personal difficulties. All party members are in depth, but the game also takes time to expand the NPCs, leading to a cast filled with memorable characters.
The character and character conceptions in Person 5 Royal are the best in the series, with ghost thieves transforming into their outfits when they enter the metavese, adding an additional layer of style and flair to their adventures. Unlike their predecessors, ghost thieves do not run in their school uniforms.
Persona 5 is a story with rebellion and challenge in its heart, but it is not the only thing that the game concerns. Overcoming sorrow and learning to pass from tragedy is also basically, especially with the new content in Person 5 RoyalAnd this is where the slowest moments of the game come into play. Persona 5 It is not only a flashy and elegant game: it beautifully captures the immobility of daily life with its schedule system.
Like his predecessors, persona 5 divides his game in days, the player capable of choosing how he wants to spend his time. Of course, there are dungeons to conquer, but most of the time will be dedicated to school, shopping and visiting friends. The contrast between the colorful world of ghost thieves of the heart and the regular school life of Joker is extremely achieved. It is a brutal reminder that everything that the party does has a basis in reality, because they are not superheroes 24/7: they are real people with banal lives outside of their night activities.
Eventually, Persona 5 is a game on the human heart, both in the way it can easily be corrupted by desire and how it does not want to be put in cage. With this element of design in the mind, the developers have created a world that arouses the heart, each drop of color serving a goal.
Persona 5 And Person 5 Royal are games that are enriched by their aesthetics, but not defined by them, because they simply act as an assistant for the story that developers were trying to tell. Even if the Character The series is preparing to enter a new era, Persona 5 stands out like a masterpiece.