

A blow to the door had never been so afraid
Hideo Kojima demonstrates once again because each project generates expectations all over the world. During the event of the tenth anniversary of Kojima Productions, Japanese creativity has presented a new trailer of FROMHis mysterious horror video game. Far from clarifying what awaits us, progress has achieved differently: to increase intrigue and leave spectators with chicken skin.
In just three minutes, The video brings us from calm to despairWith Sophia Lillis as the protagonist of a scene that seems to be taken from a nightmare. Among the shots at the door, a cry of a child and a disturbing pile of worms that took place on a table, the tension scale at a climax in which the actress shouts terrified while a unknown figure grasps her for the face.
Hideo Kojima and his new horror game
The most surprising is the photojournalism reached thanks to the unreal enginewhich makes Lillis’ digital recreation practically indistinguishable by the real actress. Kojima had already surprised Stranding of death 2 And the engine says, but here it seems to have taken a step forward towards uncomfortable hyperrealism, perfect for a genre that plays with the fear of everyday.

Although there is no confirmed date, OD is outlined as one of the most anticipated titles on Xbox and PC HorizonNot only to be the new Kojima, but because it promises to redefine what we understand for interactive horror. The atmosphere, the use of sound and the feeling that “something” chases the player makes the trailer a disturbing piece that is already giving what to talk about social networks.
A legacy of experimentation in terror
Kojima has never hidden its charm for the genre. It’s enough to remember it PtThe demo that revolutionized the concept of horror video game in 2014 and which, today, remains a reference. With FROMMany fans believe that the creative wants to recover that spirit, although with more freedom, budgets and tools. The idea of using elements like every day like a simple brings To sow terror, remember your mastery for the psychological more than Gore.

Also, the choice of Sophia Lillisknown by It y Dungeons & Dragons: honor among thievesIt is no coincidence. His experience in gender projects strengthens immersion and provides a recognizable face that melts with technology to intensify the feeling of realism.
The mystery as a letter of presentation
In a world saturated with trailers that tell everything, Kojima opts for the opposite strategy: it shows little and suggests a lot. The text on the screen with crossed phrases, the dark setting and the absence of concrete information convert FROM In a puzzle that fans are anxious to decipher. What is clear is that the game will focus on the fear of the unknown, on that tension before the inevitable.

At the moment, the community hypothesizes with theories ranging from hidden rituals to alternative realities. And if we learned something with Kojima, nothing is what it seems. Each trailer usually hides clues that are understood only when the title comes to light.
With FROMHideo Kojima seems willing to shake the kind of terror again with a proposal that mixes peak technology, enigmatic narrative and the suffocating atmosphere. Although the months are still missing – or even years – for having it in hand, this trailer has already fulfilled its mission: Let us look suspiciously the next time someone hits our door.