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Sony changes the course, goodbye to the era of games as a service

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Sony changes the course, goodbye to the era of games as a service


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The company wants to recover the crown with experiences for a single player

There was a time when Playstation It was synonymous with memorable adventures for a single player, stories that caught you from the first minute and that remained with you a long time after deactivating the console. But in recent years, Sony He left seduced by the fever of games as a service. The result was a path full of tripping: Projects deleted, released that they have not convinced and an increasingly divided community.

Now, the company has decided to hit the table. His 2025 company reportSony confirms what many players have shouted: he will bet on narrative and closed titles, with the ambition to become the “Creative leader in experiences for a single player”. A return that many see as the end of one era and the beginning of another that could mark the course of the entire sector.

PlayStation and its new strategy

What Sony is posed is not a simple change of nature, but a return to the essence who made the PS4 In a historical success. Games like The last part of us II, God of war or Spider-man They consolidated the console as a reference in narrative experiences. However, the ambition to compete in the field of persistent multiplayer titles ended up diluting that identity.

The failure of several projects of Live serviceTogether with the cancellation of others who have never come to see the light, forced to rethink the strategy. Sony wants to go back to what she knows best: Immersive adventures and solid narratives They connect with the public.

Ghost of Yotei Frente A Concord

In this context, the comparison made by the relationship itself is interesting: We need multiple games like Ghost of Yotei AS Concord. The first was held for his narrative proposal, his careful setting and his ability to excite the player. The second, on the other hand, had a hot reception and is perceived as another attempt to replicate the service model that so many headaches have given to the brand.

With this turn, Sony is looking for Rebuild fans trustedfocusing on titles that really mark the differences in the sector, instead of pursuing trends that do not stop consolidating.

SonySony

A balance of balance

Of course, the company will not completely forget the multiplayer. In the company document they recognize that they will continue to explore games as a service, but with a more approach diversified and measured. The goal is to find a balance: to maintain a stable recurring income base without abandoning what makes them truly unique.

If this movement is consolidated, PlayStation 6 He could repeat the feat of his predecessor, the PS4, and return the lost prestige to the brand. After all, there are few players who want to immerse themselves Epic stories for a single player Before the online worlds full of microtransactions.

The impact in the sector

This change will not only affect Sony. When a giant in the sector redefines its strategy, the other companies observe with the enlargement of the glass. It would not be rare that other studies and editors reconsidered their commitment to games as a service, given that even a titan like PlayStation had to confront.

News video games, PlayStation, Sony, video games as a serviceNews video games, PlayStation, Sony, video games as a service

If something was clear, it is that, despite the popularity of multiplayer models, Narrative experiences remain the heart of the video game for many players. Sony seems to have understood in time, and now it remains only to see if this new chapter will be brilliant as their fans expect.

Sony experiences for a single player

In short, the game is risky, but also necessary. Sony recognizes it The loyalty of the players is won with memorable storiesNot with experiments trying to keep them connected to force. And while the company will not completely give up games as a service, everything indicates that attention will be to recover what has done to PlayStation.

The message is clear: less failed bets and more titles capable of excitingof those who are remembered for generations. And if everything go as expected, we could be at the gates of a new golden age for solo games.

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